This is my ninth post in the #100daysofcode challenge series. On this page I will detail what I have covered during days 81 to 90.
A reminder of the rules for the challenge:
Spent some time updating this website with the details of what projects I’ve been working on between days 71 and 80.
The blog post can be seen here.
Currently working through Zenva academy’s HTML5 game development course. Today I completed a small prototype of a flashcard game for language learning.
The project is available on CodePen.io
See the Pen Zenva - Simple Language Learning Game by Jared Rigby (@jazibobs) on CodePen.
Still working through the Zenva HTML5 game development course. Spent today learning about creating animations in the Phaser game engine.
Completed another game prototype as part of the Zenva HTML5 game development learning path.
A certificate of my progress can be seen here.
Spent some time refreshing my knowledge of asynchronous programming in JavaScript on Zenva. Promises and Async/Await was the focus of the day today.
Completed the asynchronous programming with JavaScript course on Zenva and received a lovely certificate for my efforts.
Zenva - Build a dynamic data table
Continuing with Zenva’s HTML5 game development courses, I started work on their Express.js API programming module which will I hope will teach me how to create online leader boards for future games.
Completed the Express.js course on Zenva. Honestly not as in-depth as I would have hoped. I’ll still need to spend some time reading through the Passport.js documentation to learn more about SSO best practices.
Back in the world of Phaser for the next part of the Zenva HTML5 game programming course. I learnt about building user interfaces, managing scenes and how to build a pre-loader for games.
I also received another lovely certificate
Working on the final Phaser project from the Zenva HTML5 game programming course. I’ll be learning about their in-build physics system to build a simple platformer based on Donkey Kong.