April 2022 - April 2022
A puzzle game created for Ludum Dare 50
This weekend game jam required entrants to follow the theme: “Delay the inevitable”.
A monster is coming to destroy the city. Only by matching sets of 3 or more coloured blocks can you delay the attack.
This project was built over 3 days using the Godot game engine.
The game has been released as a HTML5 game on itch.io and will soon available for android on the Google Play store.
ElysiaGriffin was kind enough to feature my game as part of her LD50 Twitch stream. Thanks to Elysia and her channel for some really useful feedback on what to improve.